Frequently Asked Questions
MixCast VR SDK FAQ
- How do I enable MixCast in my VR application?
- Can I customize the look of the In-VR MixCast Display in my application?
- Can the MixCast output include Image Effects/Post Processing?
- Do I need to change my build pipeline to support MixCast?
- How can I achieve accurate transparency in my application's Mixed Reality output?
- How can I customize the look of MixCast’s output?
- How do I control the Output resolution of MixCast?
- How does the Player Lighting feature integrate with my application?
- Should the player's Controllers appear in the MixCast output?
- Will MixCast work in my application?